Connect 4 Probes
Wherein we explore interpretable world models in Connect 4. Reposi.
Current understanding
A while ago I read the Othello GPT p and decided that it would be interesting to reproduce it. But I thought that reusing Othello would be a bit boring, so I decided to try the game of Connect instead. Although Connect 4 is much simpler, I think we'll still be able to find something gripping (I hope).
Open questions
- Is the design of the game inviting enough for the model to build a world model at all?
- What is "championship" dataset for Connect 4?
- I also didn't read the Neel Nanda's follow-up paper where they suggest using "empty/mine/yours" perspective. I deliberately want to postpone the reading, so that I'll try figure that out as needed. But now I'm certainly intrigued to understand why this approach helped!